alai/godot/levels/PrototypeR.tscn

73 lines
2.3 KiB
Plaintext
Raw Normal View History

[gd_scene load_steps=7 format=2]
[ext_resource path="res://CameraLimit.gdns" type="Script" id=1]
[ext_resource path="res://characters/player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://levels/PrototypeR.tmx" type="PackedScene" id=3]
[ext_resource path="res://assets/backgrounds/hills.png" type="Texture" id=4]
[ext_resource path="res://hud/CoinHUD.tscn" type="PackedScene" id=5]
[ext_resource path="res://collectables/coin/Coin.tscn" type="PackedScene" id=6]
[node name="Prototype" type="Node2D"]
[node name="Player" parent="." instance=ExtResource( 2 )]
collision_layer = 5
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 512
limit_bottom = 288
drag_margin_h_enabled = true
drag_margin_v_enabled = true
__meta__ = {
"_edit_bone_": true
}
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="Player/Camera2D"]
rect = Rect2( 0, 0, 24, 24 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2( 0.2, 0.1 )
motion_offset = Vector2( 0, -288 )
motion_mirroring = Vector2( 528, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 4 )
centered = false
[node name="Map" type="Node2D" parent="."]
[node name="PrototypeR" parent="Map" instance=ExtResource( 3 )]
script = ExtResource( 1 )
[node name="CoinHUD" parent="." instance=ExtResource( 5 )]
[node name="Coins" type="Node" parent="."]
[node name="Coin" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 270, 432 )
[node name="Coin2" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 846, 252 )
[node name="Coin3" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1278, 342 )
[node name="Coin4" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 1278, 180 )
[node name="Coin5" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 522, 270 )
[node name="Coin6" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 990, 324 )
[node name="Coin7" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 468, 306 )
[node name="Coin8" parent="Coins" instance=ExtResource( 6 )]
position = Vector2( 576, 306 )